Gamification of Life: How do Games Shape the Future?
Videogames became an essential part of our culture finding their way to every aspect of our everyday life. Yet, they are more than just entertainment. They offer bigger endeavors, such as development and transformation of personal and professional skills. Our discussion will address how virtual worlds become training grounds for strategic thinking, resource management and teamwork offering unique opportunities to test them in real life. What games are great tools for developing such professional skills as strategic planning and team management? Can gamification of everyday life boost one’s productivity and personal development? Is there a risk for a spillover of gaming elements in non-gaming environments? How do virtual and augmented reality technologies affect the understanding of gamification in education and professional environment? Do they provide opportunities for a more involved experience in education and development?
Moderator
Ilya Moroz,
Project Director of the Center for Youth Initiatives, Agency for Strategic Initiatives
Panellists
Gaukhar Aldyyarova,
Head of the Moscow Division, Lesta Games
Sergey Izrailit,
Vice President for Development and Planning, Skolkovo Foundation
Anatoly Kazakov,
Head of Game Design at the School of Design of the National Research University Higher School of Economics
Vasiliy Ovchinnikov,
Vladimir Prokuronov,
Deputy Director for Development, Digital Economy
Dmitry Smith,
President, Russian eSports Federation (ReSF Russia)
Aleksey Fedoseev,
President, Association of Technology Kruzhoks; Leader, National Cyberphysical Platform "Berloga"