Cybersport and Gaming: New Development Market

Cybersport and Gaming: New Development Market

18 Jun, 12:00–13:15

Globally, video games are the most profitable branch of the entertainment industry. They bring in more than USD 170 billion a year, and blockbusters like GTA V cost more to produce than the next instalment of The Avengers franchise. However, there are no Russian companies among the giants of the game industry with world-famous AAA projects for either PC, Xbox, or PlayStation. In fact, today there is no gaming market in Russia to speak of. What are the key differences between cybersport and GameDev? What games are being developed in Russia now and which will be in the future? Is there a need for a council on patriotic games? Why is there no reorientation to the GameDev market of China, the UAE, and Turkey, with which Russia can establish cooperation in the present moment? Why Russian state corporations and the government itself are not interested in sponsoring and supporting eSports in Russia? What kind of support measures do the market and developers need?